Rust Linz, June 2021 – Tim McNamara – How to learn Rust

Rust Linz, June 2021 – Tim McNamara – How to learn Rust



Rust is a complicated programming language with a helpful, yet pedantic compiler. This talk aims to provide you some strategies for learning Rust your next programming language.
In this session, you will deepen your understanding of some fundamental Rust concepts, learn to deconstruct its syntax into simpler pieces, and discover many tools available to you to help you learn.

Rust Linz at
Twitter:
Tim McNamara:

Speak at Rust Linz:

#Rust #Linz #June #Tim #McNamara #learn #Rust

learn rust

rust-lang,rust,rustlang




I tried learning OpenGL in 7 days – using Rust

I tried learning OpenGL in 7 days – using Rust



Graphics programming is so cool!
I managed to make a water shader, load 3d models, create a beautiful transition shader in just 7 days using OpenGL and the Rust programming language.

I used this OpenGL wrapper called glium:

I also utilized a game framework called macroquad:

Water & Transition shader is open source on by github page! (wip)

The pixel art I used in the video for water shader:

♫ Music credits ♫
Noah James:
I use a lot of his music, check him out!

#learning #OpenGL #days #Rust

learn opengl

rust,gamedev,macroquad,programming,opengl,rustlang,game engine,open source,coding,rust project,learn rust,game development,graphics programming,shader,water shader,transition shader,glium,rendering